LOD: I suggest to use a LOD mod to remove the LOD on distant units. – Shield crest is now colored, inspired by WH2 opening cinematic!!! These monolithic formations are supported by the Roman cavalry, or equites. Other than Rome I would probably recommend Bactria. NEW: Longer Spear mod – spears of 8ft long… and reshaped! As others have said Rome is the easiest faction to start with.
Note: various updates, such as new look for units, new shield patern, etc., will follow separately to maximize compatibility with other mods. Rome's best blood he spilt, With so much falsehood, so much guilt Was it for. So I wound up having to lay siege to it again, then fighting off all their desperate shattered armies and fleets for the following few turns. Should be compatible with Hooveric Reskin without problem. I finished off the Etruscan League as Rome by subjugating Alalia, but later found out that I needed to actually control the region in order to achieve one of my goals. Noble Cavalry are superior shock cavalry in the fact that its much easier to acquire. Carthaginian Cavalry is slightly stringer than Equites. African Pikemen can keep legionnaires at bay for a long time while racking up a nice kill count.
Carthaginian Hoplites can fight principes and triarii. If a party’s loyalty falls too low, mistrust and paranoia ultimately lead to a challenge for control of your faction. If their loyalty is ignored, it is possible that your loyal subjects will become treacherous and attempt to take your power for themselves. I don’t know if Radious will update his mods by removing the data table factions_tables, so until then it’s up to you to do it for compatibility purposes. However, Carthage DOES have the units to fight Rome. Politics in Total War: ROME II is about maintaining your rule and keeping other parties loyal. It uses the 3 color channels, so you might want to delete through RPFM this folder, "factions_tables", from other mods that have it for no reason unless it’s a recolor mod, or Radious… (ONLY IF OTHER MOD AFFECTS ELVEN FACTION) Note: this mod edits files about textures, masks, and xml meterials (very important), so make sure it loads after. – MORE colors on some units, especially cavalry! Total War: Rome 2 - Faction Guide (Grand Campaign, IA, HatG, CiG) By Ragnar. – All Elven factions with unique colors, so there shouldn’t be too much confusion – About 90% of all texture masks redone, using in-game RGB channels to get 3 colors (colored gems)